Reference

Sword x Staff Skills Database

Complete skill reference with stats, tags, and build synergy notes.

Every skill in one place. Use this to compare options, plan your build, or look up what a skill actually does before you invest.

Warrior skills

Melee-focused skills built around durability, consistent AoE, and close-quarters combat.

S Mountain Collapse mid game

Devastating ground slam with massive single-target and splash damage.

Mountain Collapse is the Warrior's premier burst skill, dealing heavy physical damage to a primary target with splash to nearby enemies. Scales with Strength and benefits from crit builds. Best used at the end of a combo chain when enemy DEF is reduced.

Roles: single-targetaoe
Best: Boss fights, elite enemies, burst windows. Weakness: Long cooldown; requires setup for maximum damage.
S Iron Fortress early game

Massive DEF and HP boost. Makes Warrior nearly unkillable for a duration.

Iron Fortress grants a significant temporary boost to physical defense and max HP, allowing the Warrior to survive otherwise lethal damage. Essential for progression pushing and boss tanking. Also grants CC immunity during its duration.

Roles: defensebuff
Best: Boss survival, progression pushing, tough encounters. Weakness: Purely defensive — no damage contribution.
S Leap Attack early game

Jump to target location, dealing AoE damage and stunning on impact.

Leap Attack is the Warrior's primary engagement tool and escape mechanism. Covers significant distance, deals moderate AoE damage, and applies a brief stun. Can be used both offensively to initiate and defensively to reposition.

Roles: mobilityaoecc
Best: Engaging fights, escaping danger, interrupting casts. Weakness: Can be interrupted mid-leap; requires good targeting.
A Boiling Bloodlust mid game

Self-buff that increases ATK and grants lifesteal for a duration.

Boiling Bloodlust empowers the Warrior with increased attack power and lifesteal, enabling aggressive playstyles. The lifesteal provides sustain during extended fights, reducing reliance on healing support.

Roles: buffsustain
Best: Solo farming, extended fights, aggressive builds. Weakness: Lifesteal insufficient against burst damage; needs uptime management.
A Luminous Shield mid game

Elemental shield that absorbs magic damage and reflects a portion back.

Luminous Shield provides magic damage absorption and partial reflection. Essential for hybrid tank builds and against magic-heavy encounters. Pairs well with Iron Fortress for layered defense.

Roles: defensebuff
Best: Magic-heavy encounters, hybrid tank builds. Weakness: Less effective against pure physical damage.
A Heavy Impact early game

Powerful charged strike that deals bonus damage and briefly stuns.

Heavy Impact is a charged single-target attack with high damage and a guaranteed brief stun. Excellent for interrupting boss abilities and creating windows for follow-up combos.

Roles: single-targetcc
Best: Boss interrupt, single-target burst, combo setup. Weakness: Charge time leaves you vulnerable; requires timing.
A Blade of Lament mid game

Precision strike that applies a DEF reduction debuff.

Blade of Lament deals moderate damage and applies a stacking DEF reduction to the target. Ideal as a combo opener to amplify subsequent burst skills like Mountain Collapse.

Roles: single-targetdebuff
Best: Boss fights, combo setup, team play. Weakness: Lower base damage; value depends on follow-up skills.

Mage skills

Ranged skills focused on burst damage, crowd control, and synergy-based rotations.

Neutral skills

Skills available to both classes. Often utility-focused — mobility, sustain, or supplementary buffs.